pub struct FastTimerControl {
pub notice: Notice,
is_last_active: RefCell<Arc<AtomicBool>>,
}
Expand description
An alternative to [nwg::AnimationTimer
] that has less CPU usage.
§Examples
extern crate native_windows_gui as nwg;
extern crate native_windows_derive as nwd;
use nwd::{NwgUi, NwgPartial};
use nwg::NativeUi;
use virtual_desktop_manager::nwg_ext::FastTimerControl;
use std::time::Duration;
#[derive(NwgUi, Default)]
pub struct MyUi {
#[nwg_control]
window: nwg::MessageWindow,
#[nwg_control(interval: Duration::from_millis(25))]
#[nwg_events(OnNotice: [Self::on_tick])]
my_timer: FastTimerControl,
count: std::cell::Cell<u32>,
#[nwg_partial(parent: window)]
sub: MySubUi,
}
impl MyUi {
pub fn on_tick(&self) {
// Do something every 2 milliseconds...
self.count.set(self.count.get() + 1);
}
}
#[derive(NwgPartial, Default)]
struct MySubUi {
#[nwg_control(interval: Duration::from_millis(110))]
#[nwg_events(OnNotice: [Self::on_sub_tick])]
my_sub_timer: FastTimerControl,
}
impl MySubUi {
pub fn on_sub_tick(&self) {
// Do something every 10 milliseconds...
nwg::stop_thread_dispatch();
}
}
fn main() {
nwg::init().expect("Failed to init Native Windows GUI");
let ui = MyUi::build_ui(Default::default()).expect("Failed to build UI");
nwg::dispatch_thread_events();
assert_eq!(ui.count.get(), 4);
}
Fields§
§notice: Notice
§is_last_active: RefCell<Arc<AtomicBool>>
Implementations§
Source§impl FastTimerControl
impl FastTimerControl
pub fn builder() -> FastTimerControlBuilder
Sourcepub fn is_waiting(&self) -> bool
pub fn is_waiting(&self) -> bool
True if the timer is waiting for the next timeout or interval. This
means that an [nwg::Event::OnNotice
] event will be emitted in the
future unless the timer is canceled.
Sourcepub fn cancel_last(&self)
pub fn cancel_last(&self)
This will cancel any queued timeout or interval.
fn new_enable_signal(&self) -> Arc<AtomicBool>
pub fn notify_after(&self, duration: Duration)
pub fn notify_at(&self, time_to_notify_at: Instant)
pub fn start_interval(&self, between_ticks: Duration)
Trait Implementations§
Source§impl Default for FastTimerControl
impl Default for FastTimerControl
Source§fn default() -> FastTimerControl
fn default() -> FastTimerControl
Returns the “default value” for a type. Read more
Source§impl Drop for FastTimerControl
impl Drop for FastTimerControl
Source§impl From<&FastTimerControl> for ControlHandle
impl From<&FastTimerControl> for ControlHandle
Source§fn from(control: &FastTimerControl) -> Self
fn from(control: &FastTimerControl) -> Self
Converts to this type from the input type.
Source§impl From<&mut FastTimerControl> for ControlHandle
impl From<&mut FastTimerControl> for ControlHandle
Source§fn from(control: &mut FastTimerControl) -> Self
fn from(control: &mut FastTimerControl) -> Self
Converts to this type from the input type.
Source§impl PartialEq<ControlHandle> for FastTimerControl
impl PartialEq<ControlHandle> for FastTimerControl
Source§impl PartialEq<FastTimerControl> for ControlHandle
impl PartialEq<FastTimerControl> for ControlHandle
Source§impl PartialEq for FastTimerControl
impl PartialEq for FastTimerControl
impl Eq for FastTimerControl
Auto Trait Implementations§
impl !Freeze for FastTimerControl
impl !RefUnwindSafe for FastTimerControl
impl !Send for FastTimerControl
impl !Sync for FastTimerControl
impl Unpin for FastTimerControl
impl UnwindSafe for FastTimerControl
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Convert the given value into an approximately equivalent representation.
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