struct CellState {
registered_hotkeys: Vec<HotKey>,
action_lookup: HashMap<u32, HotKeyAction>,
}
Fields§
§registered_hotkeys: Vec<HotKey>
§action_lookup: HashMap<u32, HotKeyAction>
Implementations§
Source§impl CellState
impl CellState
pub fn clear(&mut self)
pub fn hotkeys(&self) -> &[HotKey]
pub fn add_hotkey(&mut self, hotkey: HotKey, action: HotKeyAction)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CellState
impl RefUnwindSafe for CellState
impl Send for CellState
impl Sync for CellState
impl Unpin for CellState
impl UnwindSafe for CellState
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